A lot of players in the server seem to like raiding and griefing as a means of competition with fellow or enemy factions. While this is the standard in the community, and a large activity for any Factions multiplayer server, it's the root of a lot of drama and toxicity.
Rather than factions raiding each other, griefing and inevitably stealing; they should have PvP competitions. Competing faction leaders of notable factions such as CottonFarm, bonobo, BBC and gay; their faction leaders will establish a prize or service that the losing faction must provide to the winning faction. The leaders will each establish a 'Champion', who will represent the faction using similar or differing tools for their duel or team deathmatch at /warp pvp. This will determine which faction is superior in combat as opposed to mindlessly attacking their respective bases and stirring more useless trouble.
The winning faction will take the prize(s) or the use of a losing factions spawners, farm or personal resources predetermined before the actual fight. This will allow competition between friendly and enemy factions, and the prevention of further toxicity within the staff and player base.